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Foundational to this approach is the need to cross from the Unreal C++ boundary into the C# DLL code. This boundary is inherently risky as it lacks much of the standard safety checks we normally rely on in managed code.
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"We’ve done a lot to improve performance and consistency in Node streams, but there’s something uniquely powerful about starting from scratch. New streams’ approach embraces modern runtime realities without legacy baggage, and that opens the door to a simpler, performant and more coherent streams model.",更多细节参见heLLoword翻译官方下载
It’s also possible to abandon the threshold matrix altogether and instead calculate a value for every pixel coordinate at runtime. If the function is simple enough this can be a good and efficient way to break up patterns and create interesting textures.